TeamUSEC

Poster: Pixelated Protection - Identifying Security Challenges in Game Development Processes

Philip Klostermeyer, Sabrina Amft, Alexander Krause, Niklas Busch and Sascha Fahl.
In 32nd USENIX Security Symposium, USENIX 2023, Anaheim CA, USA, August 9-11, 2023
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Poster

Abstract

The market for video game software has grown immensely in terms of user reach, revenue and professionalism in recent decades. The prevailing business model of free-to-play provides easy access to games and enables young users in particular to access video games on various platforms. However, the status quo of the industry in pratically dealing with security is largely unexplored, so in this study we investigate what this dealing with security looks like and find out how vulnerabilities manage to end up in video game software. We explore methods, policies, concepts, and constraints that affect developers, studios, and publishers, and the conditions under which games are created. Ultimately, we want to recommend courses of action and support the planning, development, deployment, and maintenance of video games with practical and usable recommendations.

Reference

@misc{poster/usenix/klostermeyer23,
    author = {Philip Klostermeyer and
Sabrina Amft and
Alexander Krause and
Niklas Busch and
Sascha Fahl},
    howpublished = {In 32nd {USENIX} Security Symposium, {USENIX} 2023, Anaheim CA, USA, August 9-11, 2023},
    month = {Aug},
    title = {Poster: Pixelated Protection - Identifying Security Challenges in Game Development Processes},
    url = {https://www.usenix.org/conference/usenixsecurity23/glance},
    publisher = {USENIX Association},
    year = {2023}
}